Am liebsten Remote Projekte aber ab und zu vor Ort ist natürlich okay.
Swift 1 bis 5
iOS
Together with an illustrator/designer I’ve built a small game for small children (age 4 and 5) for iOS & Mac App. We are still sadly fighting with the review process, it’s not yet on the App Store.
Development OS: Mac OS X Mavericks.
Deployment OS: Mac OS X 10.9 & iOS 7
Client Side Tech: ObjC, Cocoa, StoreKit (InApp Purchase), Notifications, GameCenter, …
Tools: Xcode + Git
Language: German + English + French + Spanish
My second own mac app! Being in the past a podcast I once used the “WordPress Notifier” to be notified in Mac OS X when someone posted a new comment. Sure you can get an Email but we have our Inbox full enough and I love having native apps. There seemed to be no apps doing this anymore (the WP notifier was abandoned on OS X) and thus I built something a bit bigger allowing Bloggers to manage their comments inside an app.
Development OS: Mac OS X Mountain Lion
Deployment OS: Mac OS X Mountain Lion
Client Side Tech: Cocoa/Obj. C.
Tools: Xcode.
Language: English, German, French, Spanish.
For years I’ve been willing to organize my own Cocoa conference, highly inspired by the NSConference in the UK, but in the middle of Europe. So I made it, I organized one in September every year since 2012, with many known speakers from around the world and about 100 people for the first year. It was an amazing success, did it again in September 2013 and the 3rd Edition will be in September 2014. It doesn’t “fill” my year (neither my bank account) though so I’m still open to other contracts.
Also, since many years I’ve built myself my own chance to work
with tools like Final Cut Pro and would love to deal with it for a client.
Development OS: Mac OS X
Deployment OS: iOS 5 & 6
Client Side Tech: Cocoa/Obj. C., HTML, Javascript
Tools: Xcode, Final Cut Pro, TextMate, Coda, …
Language: English, German, French, Spanish, Dutch, …
Seven Principles AG, a 650-employee company, hired me as their
first official dedicated iOS Developer. I’m working with 3 other iOS
Developers. We work for important clients like German Post/DHL or Vorwerk. On top of that, 7P let me organize Objective-Cologne, my yearly conference, under they name/budget. Additionally I am
preparing a Cocoa/Swift Bootcamp for other developers that should be ready to jump on iOS after a week full of learning its beauty.
From the get go I dealt with 7P to be able to do some contract work aside. It means I can’t do onsite contracts (e.g. 1 month or longer) but it’s totally feasible for me to work remotely in the evenings, week ends, and whenever needed ask for a holiday so I can work on an aside project.
Language: German
Video2Brain asked me again to record the french version of an English course from Lynda.com about Swift 2 and Xcode 7.3.
Video2Brain asked me again if I would like to record the french version of an English course from Lynda.com about Sprite Kit.
I also did a course about some brand new Frameworks in iOS 9 like Contacts.
Language: French, German, English
Gokixx is willing to be a new kind of Social Network for a limited number of people (specilialized/dedicated). Sadly that customer decided to have the project on hold for now.
Development OS: Mac OS X Mavericks & Yosemite.
Deployment OS: iOS 7 & 8
Client Side Tech: Swift, ObjC, Cocoa, Notifications, …
Tools: Xcode + Git
Language: German
I met Rheinfabrik’s CEO at my Conference last year and we kept in touch. He then asked me to work on a Mac App for one of their client which is basically a “Web” Wrapper but with a lot of complexity and security so users of the app don’t have an easy access to the actual content. Being a Mac lover, I was super happy to be able to not do iOS, for once ;-)
Development OS: Mac OS X Mountain Lion & Mavericks.
Deployment OS: Mac OS X 10.6 to 10.9 with “Embedded WebKit”
Client Side Tech: Objective C, Cocoa, WebKit
Tools: Xcode + Git
Language: German + English
One of the biggest Mobile Agency asked me to develop alone a big app for one of their big client belonging to a big corporation. That makes a lot of big, and explains why this project took so long. The End Product are 2 iOS apps (one “full” and one “free” with ads).
Development OS: Mac OS X Mountain Lion.
Deployment OS: Originally iOS 5 + 6 — Releasing in June we decided to go 6.1 only.
Client Side Tech: Objective C & Cocoa
Server Side Tech: JSON, RSS, Continuous Integration.
Database: Core Data (Yes, I know, it’s not a database)
Tools: Xcode + Instruments + Git
Language: German (+ some English for communication)
Important to note is the number of other technologies in this project:
Owner of FutureTap got me again in the boat of “WhereTo” to
integrate with another platform. We made further changes in October.
Development OS: Mac OS X Lion.
Deployment OS: Heroku.com
Client Side Tech: Javascript/CSS
Server Side Tech: Ruby On Rails 3.2
Database: Postgresql
Tools: Textmate
Language: English
For an eBook Reader I had a to write a firmware updater for the Mac, communicating over USB.
Owner of FutureTap got me again in the boat of “WhereTo” to
integrate with another platform. We made further changes in October.
Development OS: Mac OS X Lion.
Deployment OS: Heroku.com
Client Side Tech: Javascript/CSS
Server Side Tech: Ruby On Rails 3.2
Database: Postgresql
Tools: Textmate
Language: English
During 4 weeks (4 times 5 afternoon), I taught iPhone development to 5 people willing to become iOS developers.
Teaching OS: Mac OS X Lion.
Client Side Tech: Cocoa / ObjC
Tools: Xcode 4.3
Language: French
Their app “The best Fireworks”, made with OpenGL, needed to “record a firework” feature, which I mostly implemented with AVFoundation.
Development OS: iOS 5
Client Side Tech: Cocoa / ObjC
Tools: Xcode 4.3
Language: French
Their client wanted a presentation app, kind of a “Powerpoint on the rocks”, so I did this tiny little project for the iPad.
Development OS: iOS 5
Client Side Tech: Cocoa / ObjC
Tools: Xcode 4.3
Language: French
The company from Paris asked me to give again a one-week course about iOS development.
Development OS: Mac OS X Lion.
Client Side Tech: Cocoa/Obj. C and a lot of C as well.
Tools: Xcode.
Language: French (Slides in English).
Where To? is one of the most famous apps on the App Store. Ortwin Gentz asked me to help working on their future Rails Back end.
Development OS: Mac OS X Lion.
Deployment OS: Heroku.com
Client Side Tech: Javascript/CSS
Server Side Tech: Ruby On Rails 3.1
Database: Postgresql
Tools: Textmate
Language: English
This Web Agency in Paris asked me to help them on an iPhone project for their client.
Development OS: Mac OS X Snow Leopard / Mac OS X Lion.
Deployment OS: iOS 4.3
Client Side Tech: Cocoa/Obj. C.
Database: MySql
Tools: Xcode
Language: French
I worked on a home made CMS that V2A developed for a few of their clients.
Development OS: Mac OS X Snow Leopard / Mac OS X Lion.
Deployment OS: Linux.
Client Side Tech: HTML5, Javascript (jQuery), CSS, SASS
Server Side Tech: Ruby on Rails 3.1
Database: MongoDB
Tools: TextMate.
Language: English, German
05-06.2011
Gjuce GmbH
iPhone Developer
They hired me to work on one of their main product.
Development OS: Mac OS X Snow Leopard / Mac OS X Lion.
Deployment OS: iOS 4.3
Client Side Tech: Cocoa/Obj. C.
Server Side Tech: Python (I?m just calling Webservice, not coding the backend)
Tools: Xcode.
Language: German
Since March 2011
Disk Alarm
I was always willing to develop for the Mac, and even more since the Mac App Store.
I always had my hard discs full and I couldn?t find any software ?checking? this on a
regular basis. So I made a little app.
Development OS: Mac OS X Snow Leopard.
Deployment OS: Mac OS X Leopard, Snow Leopard, Lion, Mountain Lion.
Client Side Tech: Cocoa/Obj. C.
Tools: Xcode.
Language: English, German, French, Dutch, Spanish, Japanese, Brazilian
01 ? 02.2011
Deutsche Telekom
Medien Center
I was hired to work in the ?Product & Innovation? team in the Darmstadt Offices that produces most of the DTAG iPhone apps, among those ones the ?MediaCenter? app.
Development OS: Mac OS X Snow Leopard.
Client Side Tech: Cocoa/Obj. C.
Tools: Xcode.
Language: French (Slides in English).
Since November 2010
MediaBox & own iOS Courses
Following my experience with the ?recorded? course at Video2Brain, I now give ?real? courses (for
up to 8 people) to have them learn being iPhone developers.
Development OS: Mac OS X Snow Leopard.
Client Side Tech: Cocoa/Obj. C and a lot of C as well.
Tools: Xcode.
Language: French (Slides in English).
09.10 Salesking
As a way to ?enter the code?, I accepted to help my friends at SalesKing to get rid of the old way of translated strings, the ?po/mo? system. We completely replaced it with the i18n system more modern in Rails apps nowadays.
Development OS: Mac OS X Snow Leopard.
Deployment OS: Linux (Server).
Client Side Tech: HTML, CSS, Javascript.
Server Side Tech: Ruby on Rails with Bundler.
Tools: TextMate, Coda, Terminal.
Language: German, English.
08.10
Video2Brain
?Learn Objective C 2.0? DVD
They asked me if I would like to record the French version of the ?Objective-C 2.0? course that was already available in German. I accepted and started ?translating? the course and adapting it to French. I went to their recording studios for 10 days and recorded over 12 hours of rushes, which will be translater into 8 hours of course available on the Web and on DVD.
Development OS: Mac OS X Snow Leopard.
Client Side Tech: Cocoa/Obj. C and a lot of C as well.
Tools: Xcode 3/4, Interface Builder, TextMate, Terminal.
Language: French, German.
06.09 ? 07.10
SevenSnap GmbH
Tobias Hieb is a serial entrepreneur who once asked me an offer for an new concept of ?Entertainement Shopping? he had. I basically did pretty much every technical stuff, from the client side (iPhone) to the Server side (Rails) but also the Server Setup and deployment. The ?exotic? bit of SevenSnap is our extensive use of Jabber/XMPP.
Development OS: Mac OS X (Snow) Leopard.
Deployment OS: Linux (Server) and iOS >= 3.0 (also 4.0 of course).
Client Side Tech: Cocoa/Obj. C with the XMPP and JSON Frmework.
Server Side Tech: Ruby on Rails with XMPP4R, PayPal?s API and other gems & plugins.
Database: MySql 5.1.
Tools: Xcode, Interface Builder, Instruments, TextMate, Terminal.
Language: English, German.
03-2009 ? 07-2012
Groupe Lagardère / JADETI (RadioPodcast)
My good friend Thomas Plessis started a few years ago together with Arthur (the one from TF1) a website called http://radiopodcast.com which was bought by the big media group Lagardère (see later in this CV). He asked me to make an iPhone app for them, and I asked him to let me also redo the website since it was on the plan. The result isa pretty darn cool intensive usage of AJAX (some with Prototype
built in Rails 2.3, some custom in jQuery) and a pretty neat usage of the ?background audio? API in the new iOS 4.0 for the iPhone. As a side note, we have around 500 podcasts and thousands of Episodes that are fetched continuously.
Late 2010 I Started working on an HTML5 version of the App called ?RP Lite? that would at first
only have the radios and be able to stream them on most of the using the
Deployment OS: Linux (Server) and iOS >= 3.0 (also 4.0 of course).
Client Side Tech: Cocoa/Obj. C with CocoaWithLove?s streaming code.
Server Side Tech: Ruby on Rails with Feedzirra for Podcast parsing.
Database: MySql 5.1.
Tools: Xcode, Interface Builder, Instruments, TextMate, Terminal.
Language: French (and some hidden English, that we?ll roll on one day).
June 2008 ? ca 2010
Emakina / The Reference (OpenGL games)
I just came back from WWDC and so the CEO being Belgium?s biggest Apple Fan asked me to develop some iPhone apps for them.
This got me into iPhone/Cocoa Programming and over the next 2 years I did a bunch of projects for them. I did things with Core Animation for them.
Operating System: Mac OS X (Snow) Leopard.
Programming: Cocoa/Obj.C with sometime OpenGL sometime Core Animation
Tools: Xcode, Interface Builder, Instruments.
Language: English, Dutch.
09.09 ? 11.09
Zabert Sandmann
They asked me to cook (?) a Recipe iPhone app. The backend was in Rails.
Operating System: Mac OS X (Snow) Leopard.
Deployment OS: Linux (Server) and iPhone OS 3.x
Client Side Tech: Cocoa/Obj. C with CoreData
Server Side Tech: Ruby on Rails with Paperclip for the images
Database: MySql 5.1.
Tools: Xcode, Interface Builder, Instruments, TextMate, Terminal.
Language: German.
10.09 ? 12-09
Freetouch
The agency from Paris contacted me to make an iPhone app for one of their prestigious Customer.
Since I was myself too busy as a developer I was involved on this as a project manager while
having a developer do it. He used techniques I also know such as MapKit and CoreData.
Operating System: Mac OS X (Snow) Leopard.
Client Side Tech: Cocoa/Obj. C with CoreData & MapKits
Tools: Xcode, Interface Builder, Instruments.
Language: English.
03.09 ? 03.10
Groupe Lagardère (LARI)
The Group Lagardère has a bunch of radios in Europe. They asked me a white labelled Radio
(Streaming) Player for 11 (yes, that?s eleven) of their radios in 4 eastern countries: .pl, .ro, .cz, .sl
Development OS: Mac OS X (Snow) Leopard.
Client Side Tech: Cocoa/Obj. C with CocoaWithLove?s streaming code.
Tools: Xcode, Interface Builder, Instruments.
Language: All those funky languages J We had a blast with iTunes connect
11.08 ? 06.09
Mobya (InstantPay)
While being in Switzerland I met with Thibaud Eliziere who was about to start a brand new company focussed on Mobile apps. He had this use case where he would advance some money to a friend and wouldn?t get the money back so this is what InstantPay does: it sends an email to your friend and when the pay, thanks to PayPal?s Payment notification, the light turns green in the iPhone app.
Operating System: Mac OS X Leopard.
Programming: Cocoa/Obj.C
Tools: Xcode, Interface Builder, Instruments.
10.08 ? 06.09
France Télécom / Orange (Pikeo)
While I was in Paris I heard Orange was looking for an iPhone developer or agency so I entered a
contest about creating a game for them. They also like my own Idea of a ?Memory? game which resulted in ?Pick&Play?, still on the AppStore in today (June 2010)
Operating System: Mac OS X Leopard.
Programming: Cocoa/Obj.C, first developed for OS 2.x, ported also to OS 3.x.
Tools: Xcode, Interface Builder, Instruments
Studies & Knowledge
Graduated in computer science (Haute Ecole Provinciale de Charleroi - Université du travail).
Diplome in June 1997 with mention "Distinction".
Am liebsten Remote Projekte aber ab und zu vor Ort ist natürlich okay.
Swift 1 bis 5
iOS
Together with an illustrator/designer I’ve built a small game for small children (age 4 and 5) for iOS & Mac App. We are still sadly fighting with the review process, it’s not yet on the App Store.
Development OS: Mac OS X Mavericks.
Deployment OS: Mac OS X 10.9 & iOS 7
Client Side Tech: ObjC, Cocoa, StoreKit (InApp Purchase), Notifications, GameCenter, …
Tools: Xcode + Git
Language: German + English + French + Spanish
My second own mac app! Being in the past a podcast I once used the “WordPress Notifier” to be notified in Mac OS X when someone posted a new comment. Sure you can get an Email but we have our Inbox full enough and I love having native apps. There seemed to be no apps doing this anymore (the WP notifier was abandoned on OS X) and thus I built something a bit bigger allowing Bloggers to manage their comments inside an app.
Development OS: Mac OS X Mountain Lion
Deployment OS: Mac OS X Mountain Lion
Client Side Tech: Cocoa/Obj. C.
Tools: Xcode.
Language: English, German, French, Spanish.
For years I’ve been willing to organize my own Cocoa conference, highly inspired by the NSConference in the UK, but in the middle of Europe. So I made it, I organized one in September every year since 2012, with many known speakers from around the world and about 100 people for the first year. It was an amazing success, did it again in September 2013 and the 3rd Edition will be in September 2014. It doesn’t “fill” my year (neither my bank account) though so I’m still open to other contracts.
Also, since many years I’ve built myself my own chance to work
with tools like Final Cut Pro and would love to deal with it for a client.
Development OS: Mac OS X
Deployment OS: iOS 5 & 6
Client Side Tech: Cocoa/Obj. C., HTML, Javascript
Tools: Xcode, Final Cut Pro, TextMate, Coda, …
Language: English, German, French, Spanish, Dutch, …
Seven Principles AG, a 650-employee company, hired me as their
first official dedicated iOS Developer. I’m working with 3 other iOS
Developers. We work for important clients like German Post/DHL or Vorwerk. On top of that, 7P let me organize Objective-Cologne, my yearly conference, under they name/budget. Additionally I am
preparing a Cocoa/Swift Bootcamp for other developers that should be ready to jump on iOS after a week full of learning its beauty.
From the get go I dealt with 7P to be able to do some contract work aside. It means I can’t do onsite contracts (e.g. 1 month or longer) but it’s totally feasible for me to work remotely in the evenings, week ends, and whenever needed ask for a holiday so I can work on an aside project.
Language: German
Video2Brain asked me again to record the french version of an English course from Lynda.com about Swift 2 and Xcode 7.3.
Video2Brain asked me again if I would like to record the french version of an English course from Lynda.com about Sprite Kit.
I also did a course about some brand new Frameworks in iOS 9 like Contacts.
Language: French, German, English
Gokixx is willing to be a new kind of Social Network for a limited number of people (specilialized/dedicated). Sadly that customer decided to have the project on hold for now.
Development OS: Mac OS X Mavericks & Yosemite.
Deployment OS: iOS 7 & 8
Client Side Tech: Swift, ObjC, Cocoa, Notifications, …
Tools: Xcode + Git
Language: German
I met Rheinfabrik’s CEO at my Conference last year and we kept in touch. He then asked me to work on a Mac App for one of their client which is basically a “Web” Wrapper but with a lot of complexity and security so users of the app don’t have an easy access to the actual content. Being a Mac lover, I was super happy to be able to not do iOS, for once ;-)
Development OS: Mac OS X Mountain Lion & Mavericks.
Deployment OS: Mac OS X 10.6 to 10.9 with “Embedded WebKit”
Client Side Tech: Objective C, Cocoa, WebKit
Tools: Xcode + Git
Language: German + English
One of the biggest Mobile Agency asked me to develop alone a big app for one of their big client belonging to a big corporation. That makes a lot of big, and explains why this project took so long. The End Product are 2 iOS apps (one “full” and one “free” with ads).
Development OS: Mac OS X Mountain Lion.
Deployment OS: Originally iOS 5 + 6 — Releasing in June we decided to go 6.1 only.
Client Side Tech: Objective C & Cocoa
Server Side Tech: JSON, RSS, Continuous Integration.
Database: Core Data (Yes, I know, it’s not a database)
Tools: Xcode + Instruments + Git
Language: German (+ some English for communication)
Important to note is the number of other technologies in this project:
Owner of FutureTap got me again in the boat of “WhereTo” to
integrate with another platform. We made further changes in October.
Development OS: Mac OS X Lion.
Deployment OS: Heroku.com
Client Side Tech: Javascript/CSS
Server Side Tech: Ruby On Rails 3.2
Database: Postgresql
Tools: Textmate
Language: English
For an eBook Reader I had a to write a firmware updater for the Mac, communicating over USB.
Owner of FutureTap got me again in the boat of “WhereTo” to
integrate with another platform. We made further changes in October.
Development OS: Mac OS X Lion.
Deployment OS: Heroku.com
Client Side Tech: Javascript/CSS
Server Side Tech: Ruby On Rails 3.2
Database: Postgresql
Tools: Textmate
Language: English
During 4 weeks (4 times 5 afternoon), I taught iPhone development to 5 people willing to become iOS developers.
Teaching OS: Mac OS X Lion.
Client Side Tech: Cocoa / ObjC
Tools: Xcode 4.3
Language: French
Their app “The best Fireworks”, made with OpenGL, needed to “record a firework” feature, which I mostly implemented with AVFoundation.
Development OS: iOS 5
Client Side Tech: Cocoa / ObjC
Tools: Xcode 4.3
Language: French
Their client wanted a presentation app, kind of a “Powerpoint on the rocks”, so I did this tiny little project for the iPad.
Development OS: iOS 5
Client Side Tech: Cocoa / ObjC
Tools: Xcode 4.3
Language: French
The company from Paris asked me to give again a one-week course about iOS development.
Development OS: Mac OS X Lion.
Client Side Tech: Cocoa/Obj. C and a lot of C as well.
Tools: Xcode.
Language: French (Slides in English).
Where To? is one of the most famous apps on the App Store. Ortwin Gentz asked me to help working on their future Rails Back end.
Development OS: Mac OS X Lion.
Deployment OS: Heroku.com
Client Side Tech: Javascript/CSS
Server Side Tech: Ruby On Rails 3.1
Database: Postgresql
Tools: Textmate
Language: English
This Web Agency in Paris asked me to help them on an iPhone project for their client.
Development OS: Mac OS X Snow Leopard / Mac OS X Lion.
Deployment OS: iOS 4.3
Client Side Tech: Cocoa/Obj. C.
Database: MySql
Tools: Xcode
Language: French
I worked on a home made CMS that V2A developed for a few of their clients.
Development OS: Mac OS X Snow Leopard / Mac OS X Lion.
Deployment OS: Linux.
Client Side Tech: HTML5, Javascript (jQuery), CSS, SASS
Server Side Tech: Ruby on Rails 3.1
Database: MongoDB
Tools: TextMate.
Language: English, German
05-06.2011
Gjuce GmbH
iPhone Developer
They hired me to work on one of their main product.
Development OS: Mac OS X Snow Leopard / Mac OS X Lion.
Deployment OS: iOS 4.3
Client Side Tech: Cocoa/Obj. C.
Server Side Tech: Python (I?m just calling Webservice, not coding the backend)
Tools: Xcode.
Language: German
Since March 2011
Disk Alarm
I was always willing to develop for the Mac, and even more since the Mac App Store.
I always had my hard discs full and I couldn?t find any software ?checking? this on a
regular basis. So I made a little app.
Development OS: Mac OS X Snow Leopard.
Deployment OS: Mac OS X Leopard, Snow Leopard, Lion, Mountain Lion.
Client Side Tech: Cocoa/Obj. C.
Tools: Xcode.
Language: English, German, French, Dutch, Spanish, Japanese, Brazilian
01 ? 02.2011
Deutsche Telekom
Medien Center
I was hired to work in the ?Product & Innovation? team in the Darmstadt Offices that produces most of the DTAG iPhone apps, among those ones the ?MediaCenter? app.
Development OS: Mac OS X Snow Leopard.
Client Side Tech: Cocoa/Obj. C.
Tools: Xcode.
Language: French (Slides in English).
Since November 2010
MediaBox & own iOS Courses
Following my experience with the ?recorded? course at Video2Brain, I now give ?real? courses (for
up to 8 people) to have them learn being iPhone developers.
Development OS: Mac OS X Snow Leopard.
Client Side Tech: Cocoa/Obj. C and a lot of C as well.
Tools: Xcode.
Language: French (Slides in English).
09.10 Salesking
As a way to ?enter the code?, I accepted to help my friends at SalesKing to get rid of the old way of translated strings, the ?po/mo? system. We completely replaced it with the i18n system more modern in Rails apps nowadays.
Development OS: Mac OS X Snow Leopard.
Deployment OS: Linux (Server).
Client Side Tech: HTML, CSS, Javascript.
Server Side Tech: Ruby on Rails with Bundler.
Tools: TextMate, Coda, Terminal.
Language: German, English.
08.10
Video2Brain
?Learn Objective C 2.0? DVD
They asked me if I would like to record the French version of the ?Objective-C 2.0? course that was already available in German. I accepted and started ?translating? the course and adapting it to French. I went to their recording studios for 10 days and recorded over 12 hours of rushes, which will be translater into 8 hours of course available on the Web and on DVD.
Development OS: Mac OS X Snow Leopard.
Client Side Tech: Cocoa/Obj. C and a lot of C as well.
Tools: Xcode 3/4, Interface Builder, TextMate, Terminal.
Language: French, German.
06.09 ? 07.10
SevenSnap GmbH
Tobias Hieb is a serial entrepreneur who once asked me an offer for an new concept of ?Entertainement Shopping? he had. I basically did pretty much every technical stuff, from the client side (iPhone) to the Server side (Rails) but also the Server Setup and deployment. The ?exotic? bit of SevenSnap is our extensive use of Jabber/XMPP.
Development OS: Mac OS X (Snow) Leopard.
Deployment OS: Linux (Server) and iOS >= 3.0 (also 4.0 of course).
Client Side Tech: Cocoa/Obj. C with the XMPP and JSON Frmework.
Server Side Tech: Ruby on Rails with XMPP4R, PayPal?s API and other gems & plugins.
Database: MySql 5.1.
Tools: Xcode, Interface Builder, Instruments, TextMate, Terminal.
Language: English, German.
03-2009 ? 07-2012
Groupe Lagardère / JADETI (RadioPodcast)
My good friend Thomas Plessis started a few years ago together with Arthur (the one from TF1) a website called http://radiopodcast.com which was bought by the big media group Lagardère (see later in this CV). He asked me to make an iPhone app for them, and I asked him to let me also redo the website since it was on the plan. The result isa pretty darn cool intensive usage of AJAX (some with Prototype
built in Rails 2.3, some custom in jQuery) and a pretty neat usage of the ?background audio? API in the new iOS 4.0 for the iPhone. As a side note, we have around 500 podcasts and thousands of Episodes that are fetched continuously.
Late 2010 I Started working on an HTML5 version of the App called ?RP Lite? that would at first
only have the radios and be able to stream them on most of the using the
Deployment OS: Linux (Server) and iOS >= 3.0 (also 4.0 of course).
Client Side Tech: Cocoa/Obj. C with CocoaWithLove?s streaming code.
Server Side Tech: Ruby on Rails with Feedzirra for Podcast parsing.
Database: MySql 5.1.
Tools: Xcode, Interface Builder, Instruments, TextMate, Terminal.
Language: French (and some hidden English, that we?ll roll on one day).
June 2008 ? ca 2010
Emakina / The Reference (OpenGL games)
I just came back from WWDC and so the CEO being Belgium?s biggest Apple Fan asked me to develop some iPhone apps for them.
This got me into iPhone/Cocoa Programming and over the next 2 years I did a bunch of projects for them. I did things with Core Animation for them.
Operating System: Mac OS X (Snow) Leopard.
Programming: Cocoa/Obj.C with sometime OpenGL sometime Core Animation
Tools: Xcode, Interface Builder, Instruments.
Language: English, Dutch.
09.09 ? 11.09
Zabert Sandmann
They asked me to cook (?) a Recipe iPhone app. The backend was in Rails.
Operating System: Mac OS X (Snow) Leopard.
Deployment OS: Linux (Server) and iPhone OS 3.x
Client Side Tech: Cocoa/Obj. C with CoreData
Server Side Tech: Ruby on Rails with Paperclip for the images
Database: MySql 5.1.
Tools: Xcode, Interface Builder, Instruments, TextMate, Terminal.
Language: German.
10.09 ? 12-09
Freetouch
The agency from Paris contacted me to make an iPhone app for one of their prestigious Customer.
Since I was myself too busy as a developer I was involved on this as a project manager while
having a developer do it. He used techniques I also know such as MapKit and CoreData.
Operating System: Mac OS X (Snow) Leopard.
Client Side Tech: Cocoa/Obj. C with CoreData & MapKits
Tools: Xcode, Interface Builder, Instruments.
Language: English.
03.09 ? 03.10
Groupe Lagardère (LARI)
The Group Lagardère has a bunch of radios in Europe. They asked me a white labelled Radio
(Streaming) Player for 11 (yes, that?s eleven) of their radios in 4 eastern countries: .pl, .ro, .cz, .sl
Development OS: Mac OS X (Snow) Leopard.
Client Side Tech: Cocoa/Obj. C with CocoaWithLove?s streaming code.
Tools: Xcode, Interface Builder, Instruments.
Language: All those funky languages J We had a blast with iTunes connect
11.08 ? 06.09
Mobya (InstantPay)
While being in Switzerland I met with Thibaud Eliziere who was about to start a brand new company focussed on Mobile apps. He had this use case where he would advance some money to a friend and wouldn?t get the money back so this is what InstantPay does: it sends an email to your friend and when the pay, thanks to PayPal?s Payment notification, the light turns green in the iPhone app.
Operating System: Mac OS X Leopard.
Programming: Cocoa/Obj.C
Tools: Xcode, Interface Builder, Instruments.
10.08 ? 06.09
France Télécom / Orange (Pikeo)
While I was in Paris I heard Orange was looking for an iPhone developer or agency so I entered a
contest about creating a game for them. They also like my own Idea of a ?Memory? game which resulted in ?Pick&Play?, still on the AppStore in today (June 2010)
Operating System: Mac OS X Leopard.
Programming: Cocoa/Obj.C, first developed for OS 2.x, ported also to OS 3.x.
Tools: Xcode, Interface Builder, Instruments
Studies & Knowledge
Graduated in computer science (Haute Ecole Provinciale de Charleroi - Université du travail).
Diplome in June 1997 with mention "Distinction".